Hi, I’m Irhah I design digital products, immersive worlds, and the stories that hold them.

Open to full‑time UX/UI roles

Most recently: M.S. in Design + Innovation, UW–Madison · Based in Madison, WI

Explore My Work

The WayHome logo splash screen on a phone mockup, tilted against a soft purple-to-pink gradient
Experience Design

WayHome

App, UX Research, Design Systems
The heart-propellered companion robot, with heart-shaped eyes, flying against a soft sage green background
Experience Design

How Do We Love?

Speculative Design, Civic Systems
The Imagin8V Park logo in a browser window, on a dark navy screen
Experience Design

Imagin8V Park

UX/UI Design, Civic Design, Educational Gaming
A VR avatar in a purple sleeveless dress, glancing back over her shoulder, against a lavender plaid background with hearts and stars
Experience Design

Dolled Up VR

VR Design, 3D Modeling, World Building
Visual & Brand Design

Flipped

Brand Identity, Mascot Design
Shahmir's eyes over the shrine, silhouetted against the spirit world's cyan spiral
Visual & Brand Design

AQS

Motion Comic, Film Direction, Illustration
Mr. Whiskerworth's logo: a top hat and curled mustache above the wordmark, with a small bird perched below
Visual & Brand Design

Mr. Whiskerworth's

Brand Identity, Packaging Design

Why work with me.

Most problems don’t belong to one discipline. So I move between research (WayHome: a survey of 302 UW–Madison students and 3 in-depth interviews), interfaces (Dolled Up VR: VR interactions scripted and tested in Unity, learned from scratch), strategy (Imagin8V Park: a site visit to Milwaukee and conversations with stakeholders surfaced the untold neighborhood stories that became the project), spaces (Flipped: a full brand and wayfinding system for a real trampoline park), stories (AQS: a motion comic about Pakistan’s water crisis) and characters (How Do We Love?: Cubot, a heart-propellered robot designed and modeled in 3D), and let the problem decide which one leads.

Toolkit
Figma logoFigmaFJFigJamMiMiroAsAsanaAiIllustratorPsPhotoshopIdInDesignAeAfter EffectsPrPremiere ProLrLightroomPcProcreateHTML / CSS
3D & Emerging Tech — currently learning
Blender logoBlenderUnity logoUnity
AI Tools
Claude logoClaudeGemini logoGeminiChatGPT logoChatGPTMJMidjourneyFlowGoogle Flow
How I work

UX research & synthesisUser interviewsUsability testingPersonasJourney mappingCompetitive analysisCard sortingAffinity diagrammingWireframingInteraction designAccessibility (WCAG)

What I create,
creates me.

Growing up in Quetta, Pakistan, my world was small, bounded, and quiet. To make sense of it, I turned to animation, where every second was drawn with deliberate intention: proof that a whole universe could be built from play, atmosphere, and light.

It taught me that space is never neutral. When an experience isn’t designed with care, it degrades into noise. When every detail has a purpose, design becomes a portal into clarity, dignity, and human connection.

I recently completed my Master’s in Design + Innovation at UW–Madison, and I’m open to roles building digital products and spatial environments. Guided by research and grounded in craft, I make experiences that invite people in, bring order to complexity, and respect the human on the other side.


Got something worth designing? Let’s talk.